Friday, April 10, 2009

New FAQ'S for UFC Undisputed

It feels like they already answered these questions but oh well.

How does the judging system work? Can you give us some examples of what things score you points?
For UFC 2009 Undisputed, we use the same 10-point must system that the UFC uses to judge their fights. Fights are scored as in real life by effective striking, grappling and Octagon control. Landing strikes, performing takedowns and transitions or attempting submissions all award points to players. Stuffing takedowns, countering transitions and escaping from ground positions back to your feet also awards points. As with real life, however, there is that X-factor that comes into play when a fight is being judged – what is a particular judge looking for? One judge may place more emphasis on striking, while another places emphasis on grappling. While the preference of the judge when scoring is small, sometimes a match is so close that even the smallest detail can sway the fight.

How will the fatigue system ensure realistic tactical fights?
Just as in real MMA fights, pacing yourself in UFC 2009 Undisputed is important. If you are gassed, you will be less effective in striking, grappling or defending yourself. Players who come out throwing caution to the wind with a flurry of attacks will visibly notice their fighter’s movement slowing, which in-turn decreases reaction time. Picking your shots is something that players will have to pick up on if they want to perform well in later rounds.

Around the office, we’ve noticed that newcomers who pick up the game tend to get overzealous and gas early, leaving themselves open to being knocked out. However, when we play against each other, often times there is a lot of “feeling out” going on and we end up making it into the later rounds.

Will the cuts, bruises, and welts inflicted upon the fighters become more severe or bigger as the fight goes on?
Focusing on specific parts of an opponent’s body will definitely add to the level of visible damage. Cuts will open and begin to bleed more if struck repeatedly while bruising becomes darker and more pronounced as more strikes are landed.

Is there a limit on how many created fighters will be allowed?
You can have up to 100 created fighters at any one time, so there is plenty of room to fill out your stable of fighters.

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